It's really important thing if we want to work with Maya. I mean Bézier curve. It is really NECESSARY curve for modeling car or ship. Everything started in Renault factory, when Pierre Bézier described some kind of curves which called Bézier curves. The curves were needful for design surfaces of the cars. Now we can easily create amazing, smooth cars in Maya. Nonuniform rational B-spline based on Bézier curves.
Monday, June 25, 2007
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